Join Sisyphus in his quest for revenge as he weaponizes the very rock chaining him down to steamroll and swing his way to the top of Mount Olympus, while breaking a few laws of physics along the way.

Physics Bending Platformer


Sisyphus was a semester-long project where I worked with a team of 8 developers from Cornell University to create a fun and engaging physics-based platformer. This game was then later published onto Steam as a free game for anyone to download! My main contribution to the game was as Music Composer and Audio Design.

During this Project I was in charge of:

Audio:

  • Creating a unique music composition to fit the theme and pacing of the game.

  • Mix and Master music and sound files to sound clean inside of the game.

  • Create high-quality sound effects that could be integrated into the game.

  • Helping team members understand how to create clean usable audio assets that could be integrated into the game.

    Soundtrack:

Video of me Recording the Bass Guitar for "‘This Rock is My Sun’

Ableton Project for ‘Should’ve Chained a Bigger Rock’

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Extremely Fast Paced Yellow Hat Trash Grab Game